Dragon for film

Here is the dragon for non-commercial project
http://openworldfilm.com/
for all blenderusers.
for more pictures visit here
http://picasaweb.google.com/NickShs/Dragon

3 textures, about 30 bones, simply blender render…

here the test of bones

http://picasaweb.google.com/NickShs/Dragon/photo#5140218634056213058

Join Us - your blender skill is not important - you may do all you want.
THanks

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He needs a higher polycount unless this is for a game, and he could use multiple blending textures and a better color scheme, the teeth could look rounder on the shaft while staying sharp on the tip.

It’s an okay start so far.

Great Pix Nick!

Dragon what do you mean when say:“multiple blending textures”?
1 texture for 1 body part?
and I don’t know how to improve the “color scheme”. I tried to make bronze dragon - this is the best I could do (