I’ve been playing with sculpt mode and come out with this, a dragon:
I’m fairly happy with the model but any crits on this are welcome.
My real problem now is how to texture it, I would like to unwrap it and take it into gimp but I’m not quite sure how to do this on a multi-resolution mesh. I can only mark seams on level one and If I set this to too low a level I won’t be able to see enough details to texture, i.e. eyes and where the teeth begin and If I use two high a level my computer will melt.
All feedback appreciated.
p.s. I know dragons are a fairly provocative subject on this forum so if we could keep all feedback strictly blender related it would be appreciated.