I didn’t really work a lot in the past, so I got up to a new project, only with the aim to increase my skills a bit…
I’m especially heading for Texturing and lighting on this one, as especially texturing is the thing that my works lack of! But I use this project to also get familiar with blenders new Animation system (which is very good, as I think).
This is a small rig test of the dragon I’m currently working on:
the body:
and the current textures:
I will first of all head for better Bump-and Displacement mapping, and then go to the colored textures…
I hope it looks like some progress already,
Regards----Rinne