It’s my first thread here so please, forgive me introduction. Name is Radoslaw, I am a 3d artist (suprise oh suprise) with a bit more then 10 years of working experience under my belt, most of it in games development. I’ve been working with Maya but recently decided to move to Blender. Reasons ? Obvious and quite common I guess. I got like 6 or 7 unsuccessfull tries behind me- first one was around… 6 years ago or so but somehow it did not clicked between me and Blender at that time. Maybe I was just too inexperienced… Anyway- here is a little project I started to learn basics of Blender- a character on dragon-ish monster, based on little tabletop miniature from system that by now is probably dead but used to have quite popular- Chronopia. I begun with simple cube, made basic mesh, rigged it, posed and now I am testing sculpt tools.