i think ill settle with Dinobastard till i decide wether its a dragon or a dinosaur… thing.
anyway, here is the concept pic i drew the other day, and here is the 3d head modelled so far, and some UV texturing for fun.
however, ive hit a stump with UV texturing, so ill leave it until jms and i have sorted out my problem. but i just thought id show you guys anyway, that im still active and all.
Great start. you might want to look into accentuating the mouth a little bit more… give him a little bit bigger bottom lip. The bone structure of the jaw is a little hard to read. Are you going to go with a thick skin-type texture, or something a little more scaley? Either way, I can’t wait to see more. I really like your concept sketch.
Looks great, but I would reposition the horns a little. Something about the angle…maybe more coming off the eyebrow region and tilting back a bit.
<edit> hey here’s a thought,…try making them out of the new meta tubes and converting to mesh.
yeah, i noticed that, there is one on the tip of his chin and a small one just above his eye, theyre just defects form the UV mapping, not much i can do about that. ill just PP it out at the end.
i think ill also omphasise the pale white stripes down his face a bit more too.
DinoBastard™ rules! Wish I could convert my concepts to 3D as well as you have.
He reminds me of Grimlock, not looks wise but just from his character. Or how I imagine him to speak… Hmmmm, it’s unlike me to judge a book by it’s cover. But very cool, gonna get my sketchpad out now!!