The last one was a complete disaster. So I created a new one. This time with much better lights.
I found a great ground surface texture by watching a Kaizen tutorial. If anyone is interested here is the link: https://youtu.be/-x-b2U-MSgc
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Nice. Did you do the modelling with native Blender or did you use any HS modelling addon’s?
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Hi, and thanks.
Yes I used Hard Ops / Boxcutter and Meshmachine. Basically, I’m still learning how to use them. So I combine techniques.
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