draw fps in a runtime?

hey is there a way to display an FPS counter in a runtime?
it would be very useful

you could make your own fps counter

(right-click, save target as)

thx it works great. I tryed to append the “framerate” scene to my scene but it wouldn’t work so i appended my scene to your blend and it worked…dunno why

by the way have u some clues to my “jumping like a kangoroo” thread? cause i’m really stuck with it
anyway thx for the help