Driver woes. Or something. Blender crashes upon render :(

I’ve got a 16 meg Riva TNT nVidia card. My dad installed the new detonator driver from here, and now when any version of Blender renders, I get this message:

BLENDER caused an invalid page fault in
module <unknown> at 0000:00000013.
Registers:
EAX=00000172 CS=0177 EIP=00000013 EFLGS=00010206
EBX=008badbc SS=017f ESP=00a3fa48 EBP=00a3fac0
ECX=64faa300 DS=017f ESI=008eb6d0 FS=6577
EDX=00000000 ES=017f EDI=00000001 GS=0000
Bytes at CS:EIP:
00 54 ff 00 f0 08 80 00 f0 6f ef 00 f0 00 00 00 
Stack dump:
0000017f 695b6c53 008badbc 00000002 008eb6d0 01551080 00000000 00000000 00000000 00000142 00000102 695d35c6 008badbc 00a3fac0 00001908 00000140

Err… help? Anyone know of a workaround or something for this? I just figured out the radiosity stuff really well and everything…

If you run on a windows machine, try to trun the hardware acceleration to 0
This normally helps to locate the problem a bit.

besides, If I use any other graphics card driver than the OLDEST one available, my system crashes within 20 minutes, normally within 5. so much about “always install the latest drivers”

HH

hrm… I should know how to turn off hardware accelleration… but I can’t remember :stuck_out_tongue: What’s the generic process to do that?

Google should become your friend.
So please try “hardware” “acceleration” “off” and “turn” there together. Honestly, I didn´t have the english names for the way, so I went searching for you.

It is something like

Start>Settings>System>System(the little computer with keyboard and mouse)>Probably it is the rightmost Tab> You should find a button in the middle called Graphics or something> If you click it, there will appear a slider. Turn it to zero. If the problem disappears, it is a sign that your graphics card driver is the problem. But, “module unknown” sounds a bit like you have something installed, that collides with your driver. I am far from being an expert, but normally the big graphics board manufacturers name their modules.

HH

unless the problem surfaced right when you installed the new drivers, don’t instantly blame them.

What is your vertex count? If you scene exeeds Blender’s max vert count, than it will just crash. It should graciously handle this (i.e. go “too many verts”), but it just flops.

I’ve got a 16 meg Riva TNT nVidia card. My dad installed the new detonator driver,

version 28.32 of the detonator drivers are more ment for the geforce 4 xx cards and are probly going to give you a preformence decrease compared to version 23.11 I would revert back to these drivers if I were you by first uninstalling the new ones (control pannel - add remove software) restarting and then installing the old ones (available in the driver archive link from the page the curent drivers are on) and then restarting. even if you have solved the problem it would be to your advantage to do this.

DO NOT USE THE NEW DRIVERS!!!
Got a TNT2 m60 that came with my computer… First rule: Only use the driver that came with the card.

As far as I can tell, all other drivers will cause lockups and crashes on a constant basis.

EVEN THE DRIVER WINDOWS XP auto downloads to upgrade your video driver…

Because of the auto download feature, it took me (a 18 year comp tech) over a month to figure out what was causing my errors…

Only use the driver with the cd… All else seems faulty…

God only knows why?

The easiest way to turn off hardware acceleration is:

Right-click on the dekstop
Choose Properties (for Display Properties)
Click the Settings tab
Click the Advanced button
Click the Performance tab

That will give a box with a slider for hardware acceleration. Change it to “None” and see if Blender works. I think you will need to reboot the computer. If Blender works, you can adjust the slider up one notch and test to find the maximum usable setting.

On a laptop at work, I have it set at the second lowest notch or Blender doesn’t have visible button labels. No video driver upgrades are available. It is an ATI video card in a Gateway notebook.

I’ve got a similar problem, but in Linux and with an SiS305 card. Can anyone help?

Cassiopia- what is your machine doing? Did it ever render? I have had problems with the render window appearing half-off screen, and not playing animations. I killed the .Bpib file in the folder where I started blender, and this fixed it. What version are you running, and which distro?