I’ve recently created a character in blender with some basic facial expressions etc. Now I’ve used a separate polygonal object for the eyebrows, which is where the problem arose. I added shape keys to the eyebrows to correspond with the shape keys of the character and connected them with drivers. all was well. but when I re opened blender today, the drivers appear broken. nothing I can do will convince the eyebrows to deform, and I’ve deleted the drivers and completely redone them a few times now, I’ve also tried using different keys, using deform channels on empties etc.
Has anyone had similar issues, and would you know how to fix it?
I look forward to hearing from you