I am animating octopus swimming cycle in blender 2.62. My knowledge of animation and blender as a whole is rather modest.
For each bone in each of the seven legs I created drivers to copy the ZYX rotation values from corresponding bone in master leg. I animated the master leg cycle, all legs move accordingly and so on. Works great but the animation looks a bit unnatural as all the legs move in the exact same way.
I was hoping adding noise modifier to the drivers would add more natural feeling but there is an issue. Only the initial value (frame 0) of the noise modifier is added to the curve - it doesn’t change through time.
In other thread somebody mentioned that the fcurve needs to have at least one keyframe to apply noise modifier… but I see no way to add keyframes to the rotation values as the drivers are already there.
Thanks in advance.