Every new object I add that has a texture appears either black, or white depending on it’s distance from a light source. ALl of the objects that are already there are fine. This only happens with 2.42a. I opeaned my file with 2.37 and it works fine. This is driving me crazy; all my textures are turning black!
p.s They only turn black when the game engne starts. They look fine when it is not running.
Can somebody help me?