I wasn’t sure where to post this, so if the mods think it should go somewhere else, go ahead.
I’m having issues exporting a character from blender for torque. the model looks great in blender but when I bring it into torque the model falls to pieces. The model was built in pieces to give it a mechanical look ( I can’t quite figure out how to get the bones to only affect a specific group of vertices).
Here’s a comparison shot ;
If anyone else has had this problem, and managed to fix it, maybe you can tell me how you did it.
Thnx