Dual-monitor display, and blender

hrm, blender won’t let me expand the window into both of my montiors!!!

is there a way to fix this? will this be something that we can get out of the opensourcing of blender?

i don’t think it can use two displays

unless you have the monitors set to the exact same settings etc…
and make the computer think it is one long monitor.

but hey i’m no pro so there may be a way

oops…had window spanning not allowed turned on, now it works great!!!