i would make the wings flap faster. that could look unreal so in that case you could turn motion blur on.
also, i think he watches too short down and he should look in the camera after that.
thanks for the comments marijnator.
I think my duck would also need some more character.:RocknRoll: I’ll try to play around with the big buck bunny files and study the facial rig.:evilgrin:
[QUOTE]Originally Posted by AMDBCG Wow…
his pupils sure are dilated
Adds to the cartoony effect;)[/QUOTE]
looks uncanny
if you’re going for a cartoony effect, may I suggest you reference some well known cartoons : http://disney.go.com/characters/#/characters/classics/mickeyandfriends/
Look at the eyes, notice the black pupil and the percentage of the eye it takes up
so, might want to shrink the material assignment.
also, try to light using spots - I think you might be using ao - there’s quite a noise on the feather fur.
I am really digging the model. I didn’t mind the original eyes, but these eyes are good too. Much more "Pixar"y. If I had to critique something I would say it’s the bill and the feet. The bill looks a little too thin for my taste. The feet could use a little more definition and detail. Not too much to make un cartoon like, but a little more to make the feet match the level of detail on the bill. Right now they are obviously pretty low poly.