I’m trying to make this guy for the game engine I made an attempt at giving him legs and stuff but I don’t know for sure how to make human booties because they always seem a bit too big and unshapely.
Was hoping someone could give advice.
I’m trying to make this guy for the game engine I made an attempt at giving him legs and stuff but I don’t know for sure how to make human booties because they always seem a bit too big and unshapely.
Was hoping someone could give advice.
looks pretty cool so far, you should try using the retopo tool in 2.43rc1. you could make a form for the area youre working on with meta balls or whatever, and and then you go into edit mode, with your original mesh, hit ‘retopo’ and extrude bits, and you can slide them around on the surface of the ‘form’ as you go. great tool for low poly organic modelling.
thanks modron that’s a handy tip
here I’m tryig to improve the part that connects the theigh to the hip, it looks like its off - other parts are off too I know but I’m focusing on that part
His head looks too small.
I think that’s called the ‘heroic’ head. I’m not sure. Anyway, it’s not exaggerated if he’s some type of giant.