I am completely dumbfounded on this. Can someone verify whether there is something wrong on a very basic level with the way my install is operating?
I’m running Blender 2.71
Note: The spine-looking armature is not parented to the cube at this point.
Image 1: I’ve duplicated the eyeball there (a perfect sphere), and scaled it up by 1.05. Cut it into a quarter sphere, changed colors, then duplicate that and rotated 180 degrees on the Y axis.
Image 2: I selected the eyeball and snapped the cursor to it, then snapped the eyelids to the cursor. If I orbit around the cube, the eyeball is completely covered up, which makes sense.
Image 3: I parent the eyelids to the cube.
Image 4: I select the cube, snap cursor back to center, then rotate on the z-axis. The eyeballs become acidic and begin to eat through their own eyelids, ha ha ha.
??? I can’t understand why the eyelids would have their own unique rotation after being parented to the cube. I’ve tried parenting them every way possible, including ctrl + shift + p.
Thanks on advance if anyone has ideas…