I have been digging into Blender a few months now and can not figure out how to do this.
I plan to model a viking helmet. the helmet is sort of a dome shape and will have rivets that run across the top from front to back.
How do I add the rivets so that they are aligned correctly?
I am coming from hexagon and it is very easy in Hexagon I would select an edge, extract the edge and use copy on support tool. It works kind of like an array tool.
I have been trying to figure out if I could use dupliverts.
Wow at last was able to get it done thank you.
I know i needed to learn how to do that, but at this point attaching the rivets to the helmet is much easier and fast in Hexagon.