Hello, after googling, I could not find an working addon for duplicating mesh along a curve without deformation. it is a must have for any modeling I’d say. so here it is my attempt.
two mode to duplicate along a curve:
first one is the usual one, which deform the mesh around curvy path. useful for lace or soft objects.
second one is rigid duplicate, which does not deform the mesh. useful for hard object such as bike chains and tank treads
after each operation if you press “redo last” you can adjust the mesh size, distance between duplicates and offset along the curve. on the 3D view side panel, you can also adjust the necessary property later.
if you like, you can grab it at blendermarket to support me and dev fund, or completely free at gumroad.
This is amazing! Out of interest is there a reason why you cant keep the array when you confirm duplication result?
I assume its something to do with instancing but it seems like it functions pretty well if you just leave it in that state. Do you even need to confirm it? or is that more so you can make fine adjustments afterwards.