duplicate rigged objects with their armatures

Hey All,

I’m trying to duplicate some objects I’ve rigged to use in a particle system, or using array I don’t particularly care, but what I’d like to do is have each of those objects retain the armature I’ve already made for them.
Is that possible or will I need to re-rig each instance of the object no matter what I do?

I’d appreciate any help.
Thanks all.