Here is my question, and my guess is that the solution is simple, but I have been wrestling with this for a long time now and I figured someone else would know.
I have a rigged and animated character, a goose to be precise, and I want to duplicate it so that I can have a whole flock.
I figured it’s simple: object mode, select mesh and armature, shift+D, put it where you want and there you have it.
This is OK until you press play, then your goose start’s to behave as if it’s being sucked throught the jet engine of an Airbus. I hurried and did undo before the animal activist movements got hold of what I was doing to this goose.
I tried a bunch of different ways to make the mesh not be deformed by the wrong armature, but I never got any luck.
- How does one make a crowd of independants out of an animated mesh