I have a problem that haven’t solved since months. I want to duplicate little branches on the surface of a big tree. I have 3 types of branches to give it a little variation. So, my problem is that using dupliverts makes fairly good results, but once I randomly delete a lot of the vertices of the big tree, their originally good orientation screws up. How can I solve this?
If it wasn’t understandable, here is a link to my older thread on this (I didn’t want to bump it): http://blenderartists.org/forum/showthread.php?t=69498
Please help meeee! Thx in advance!