Can someone help me with a few issues I’m having with 2.66a Cycles? Or direct me to a tutorial that will help?
Dupliface originals are showing up when I render. That is the most pressing issue I’m having.
Other minor issues: in the 3d Viewport Materials Setting: objects show up as black and in Texture setting: only a few textures show up… the rest appear as Solids. All of the “thread spool” objects share the same material group, with different jpgs added to provide specific colors so I don’t know why only a few are showing up.
The main issue that is keeping me from proceeding is the dupliface “spools” showing up.