I’m using Blender 2.34 under linux.
I’m using the dupliframes feature to duplicate a surface curve prior to skinning. I have Size keyframes set to alter the shape of the surface curve. Works great.
After “making dupliframes real”, joining and skinning, I notice the resulting object seems to have picked up the transformations from the dupliframe process. ‘N’ shows asymmetric scaling and rotation components.
Ok, no problem, just “Ctrl-A” (Apply Size and Rotation), right? Nope. Doing that distorts the object. Also, the object appears to still be affected by the curve used for dupliframing. And when I delete the curve, strange things happen to the skinned object.
What’s the correct way to create an object by dupliframes? Do I need to do something after “Shft-Ctrl-A” to make the (now real) copies independent of the curve used to dupliframe them?