Ok I’m a noob and still learning. I cant seem to keep the NERBS on curve path after I ctrl+j. I’ve tried all kinds of changing z,x,y and even rot the circle surface in different directions. Also tired doing alt+p ahead a step from edit:ctrl+f and object:ctrl+j. I tried doing inverse/mirror/rot on the finished project to try and get it back to the same path and had no luck, probably due to my newBness in 3D space. I haven’t found anything yet on the manual and ive been following tutorials by the T.
I was trying to do multi face cable and got stuck on this. So tried doing a basic cable and the problem still persist.
steps i do
make curve / path (path,foll are on and length 100)
make surface / circle
rescale both
make parent
remove origin
edit axis (beleive me when I say i try every combo possible even zz,xx,vv including -. A few settings will wrap the curve.
dupliframe (start1 stop100, no speed)
make dupli’s real
join "this is where i get messed up. every time I join the duplifram swings out of the curve.
10 alt+p clear N keep transformation.
11 face
12 inverse if needed
Though through all the steps (if I do get a finished dupliframe) its always swinged out of the path. I just don’t get it.
I finally figured it out. It was the most stupid thing I’ve overlooked so far and spent over 4hours trying to fix it. After i made the dupli’s real the end of my path highlighted t a lighter pink. Nothing on the tutorials or guides I’ve read mention it. So everytime I joined it would flip everything. Simple remedy was to select the orginal surface/circle, after making dupli’s real and then select all, followed by the join nerbs. Ty for all the help Fligh