Anyone know a way to impart a random (or random appearing) up-axis rotation to dupliverted objects? I have thousands of them, but they all line up far too perfectly to be acceptable in the image.
Failing that, is there a “jitter script” that I could use to jitter the rotations of regular objects?
Ok, I’m using 2.43 here. There’s a fairly recent addition Duplifaces. If you add a little noise to the underlying mesh you can have the randomness you’re looking for.
To jitter the parent mesh I use a random falloff with Proportional edit and moved a vertex a little.