I have a candle with a particle flame, and I want to have several of them in the scene, but if I use dupliverts, all the flames appear in the same place.
If I use CtrlShiftA it works, but I would rather have them dupliverted.
You would need to have a mesh with the vertices placed where you want each flame to be then parent the mesh to the flame particle emitter. It may look kind of funny though since the flames will move alike.