Dupliverting part of an object

Hello i could use some help with dupliverts, this is my first time using it and i am pretty new to blender so please bear with me.
Im trying to duplivert the tail of an animal so that it will have a fan-like shape, like a turkey. problem is, the tail is attached to the turkey, so i made a semi circle with the verts distributed where i want it to be, but im not sure where to go from there. if i parent it to the turkey, the whole thing dupliverts. if i go into editmode, i cant select the other mesh b/c their other objects. So what do i do? :confused:

Thanks in advance and thanks for this forum!

  1. Make the semi-circle a separate object and make a feather.
  2. Then parent the semi-circle to the body and parent the feather to the semi-circle
  3. Turn on dupliverts for the semi-circle object

You might want to look into using the array modifier to do a fan of turkey feathers. Model one feather, move the object center to the base of the feather, add an empty at the rotation point, then rotate the empty slightly


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Okay but how do i seperate the tail from the back of the bird? Edit: (That is, to make the tail a seperate mesh.)
Is there a ‘split vertices’ button or something or do i have to do it manually with the knife tool?

edit: how do you use array modifers? thanks orinoco!

Select the tail vertices and press P to separate them.

Array modifier information you can find here.

Okay i tried ‘p’ and dupliverts now the problem is all the feathers are pointing straight up; i want them to point in different directions like a chinese fan. i know it has something to do with the ‘Rot’ button but i don’t know how to use it. Any links to tutorials or help would be appreciated!
Thanks!

Like this?


untitled.blend (90.6 KB)

Yes that’s exactly what i mean. i ended up making an array then warping it but if you have any other method please let me know. Thank you!