I Saw something here at elysiun a couple of days ago that sounded interesting, so I dusted off my python and gave it a shot. Someone wanted to animate a bunch of dupliverted objects with an offset. As it is now all the copies animate in sync which is not great for animating live things.
What I came up with seems to work, but with some caveats. It only copies Absolute vertex keys (The test scene I made used AVK animation) , also it doesn’t copy the keys exactly right. It also assumes that the Speed ipo has only two points. It only works with meshes, hasn’t been throughly tested etc. Also there seems to be a small problem with Blender, the animation of each member of the flock is played incorrectly until you look at its vertex ipo, or close and re-open the file. I would like to hear if anyone else has a similar problem…
This script is really just a proof of concept, I threw it together in a few hours this weekend to see if I could do it. If someone else was willing to take it to the next level they are welcome to.
Both scripts have to be in the same dir but you only need to load the main script.