New year means new projects!
I started with this dwarf crypt, which serves as scenery for my planned short animation.
I worked on it for more than 13 hours and hardly lost any motivation.
Rendered in Blender 2.91 with the Cycles engine, in a resolution of 3820 x 2160p with 1000 samples.
And some meshes were also textured in Substance Paint 2020.
Now follows the redesign to a ruin. ^^
Hope you like it!