I’m exporting a lot of meshes from Blender and the DXF export, seems to convert my mesh faces to tris.
This is messing up sub-division in 3DSMax, as I modeled in quads with Blender.
Do all other export scripts from Blender convert to tris? I’ve not had chance to try .3DS or another yet. (No full Python install as my main comp has died.)
Thanks in advance,