Dynamesh for Blender

Used to use nystic, but the forum has now since dried up. I figured it was about time I upgraded to a big-boy forum anyway, so this is my first post in what will probably be many in the months to come.

I heard a little while back about a script being developed for blender so that it would operate in a sculptris like fashion. I was wondering if anyone had heard any word on that, with it and re-mesh we could bootleg ourselves one step closer to one of Z-brush’s more recent innovations. Thank you!

Read this: http://code.blender.org/index.php/2011/10/dynamic-topology-sculpting/

I don’t think it has been merged yet.

Do they have an estimate on when it will be merged?

When its stable… If you want to use it – http://graphicall.org/688