dynamic armatures

Is it possible to make each seperate armature in an object have a collision sphere? so that in effect if they were all on rigid dynamics if u shot some ones arm it would fly back in a random animation rather then a pre built one ?

not really

first you would have to make each object it’s own object so that you could have bounds for each one, then use python to hold them all together and animate them.

it would be a pain, and you really wouldn’t be using armatures any more.

yeah ragdoll python script ^^…