How can I change the framerate of a game while it is running?? I actually want the framerate to be increased when showing a character fall from a height during a fight.
Is there any way of turning on and off motion blurr dynamically inside the BGE when a game is running??
Well thanks for the advice Orinoco. It’s very true that I had got into the habit of giving titles like that. But, when I first joined this forum, I found that it contains a hell lot of topics and that my topic would most probably go unnoticed. Alright, I don’t wanna get abusive over the net. This is an international forum and I and you are from different countries, but, we belong to the same community-the 3-D artists community. So let’s make it a friendly one and I promise that I won’t do anything that supposedly hurts or annoys anyone…
Well, hi there Mianz.
I only know how to enable Motion Blur in the blender animation system but not in the BGE. So here’s how you do it in the blender animation system:
Go to the render buttons under the scene buttons and check for the button labeled “MBLU”. Enable it. Below that button, you will find a button as “f: 0.50”. This is the Motion Blur factor. Change it to suite your needs.