i have the capacity to make ragdolls now:D, but i have a question:
Is it possible to have a regular model that didnt fall (not dynamic actor), and, of course all the limbs would be seperate pieces, then press a button and it becomes a dynamic, normal ragdoll? Please feel free to ask questions about the question and doing ragdoll.
Ps. ragdoll is on the new preview demos on the sticky in Game Engine Forum.
possibly but I’m not sure if you can add in a ragdoll with all the physics contraints… maybe u can add it in with a script… I did manage to make a static object shatter by adding in dynamic versions of it…
drive the cube into the pillar with arrow keys the pillar will crack in two and fall appart etc… look at file in wireframe to see all objects… there is a problem in the way I did it tho… would work better with a script instead! But it will at least give you some ideas…