Yeah! They’ve got a pretty easy 3d tracker built in. Not as robust as Blender’s but for fairly straightforward shots, it’ll do!
And oh yeah- I filmed the water for real. All of the digital water I rendered out was just a kinda rough glossy plane, which looked pretty bad (though not as bad as I thought it should look?), so I tried to make sure there were always some real lights/reflections near the horizon to help sell it.
Ah! I’m really glad you enjoyed it! Most all of the editing/CG is me- though I had help with a logo replacement!
Also yeah, haha, so many people wearing aviators! I did a lens-type replacement at 1:13 to kind of help sell it, but it was a pain in the butt, so I thought maybe I could get away without doing the second one
Actually- that shot didn’t work at all originally. I’d used some soft boxes to try to emulate outdoor lighting, but when I went to comp it it was really obvious that most all of the light was only coming from the sides, and not from above. I was about to try to do a reshoot when I tried placing her under the ship’s wing to justify the weird lighting, and it totally fixed it.