dynoise.dll problems

Now i probably sound like an idiot, but where, exactly, should the dynoise file go so that my scripts work?

In the same directory as the blender executable. Also note that I recently updated the modules for use with the new api as well as some improvements, which now also contains a module for OSX compiled by Bischofftep, see the script list thread:

and the direct link to the modules on theeth’s site, since people have trouble downloading from my site:

thanks theeth! :smiley:

Are those included in 2.31a?