Hehehe yes, rightclickselect is like the passive/agressive way of some people to say “F*@k everyone who wants to have normal behavior on an already complicated piece of software!!”.
I honestly don’t care, the site has proved to be a good way to see what the community wants, and as long as the possibility to change defaults still exists, I’m ok with it; also William Reynish has said several times that he’s working on implementing an alternative keymap with propper support for LMB select and RMB for contextual menus, so there’s a bit more hope for 2.8.
Anyway, back on the topic of sculpting, on the latest Blendertoday video, Pablo Vasquez mentioned a new dedicated community for the VSE https://blender.community/c/vse/, and said maybe a sculpting community should be created too. I don’t know if someone is working on it already but sounds cool, a place dedicated just to the proposals and requests for sculpt tools and workflow can’t be bad.
In the meantime we should work on a shared document (google docs?) where we can put all the things that we would like to see fixed, improved, or added to the sculpting tools in Blender, as well as any proposals or ideas to fund this whole thing. I can do a first version on the weekend and share it here so you guys can contribute too.