I noticed something: in the latest 2.9 ecycles build, lights affect volumes only if they’re inside the bounding box. So basically if I add a cube with a volume scatter material, as long as the light is positioned outside of the cube it won’t affect the lighting of the volume at all. Sun lights never work.
This is not a behavior that happens in the ecycles 2.82 for example. I still didn’t test the 2.9 official build, so I don’t know if it happens there as well.
Is this expected, anyone else experience this? Or did the workflow change and I am doing something wrong?
EDIT: seems to be the case also in the 2.9 official buildbot… Is it a known problem?