E-Cycles - 2.83 stable available now with very fast viewport, new AO/Clay Kernels and more

New builds of both E-Cycles 2.83 and 2.90 are available now.

A lot of new features were added in the last weeks. The new builds now concentrate on polishing for the soon to come stable 2.83 release!

Happy rendering!

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Rendered in less than 2 min on E-Cycles 2.83.

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Yes new MultiRes made it! BTW is the viewport denoising broken in this 2.90 release?

Hi. My Cpu is Core 2 Quad Q6600 @2.4ghz. But I’m using E-Cycles denoiser. IF E-Cycles used OIDN from official repository AND OIDN required at least SEE4.1 instruction, BUT my CPU is old-gen and support not higher SEE3.0, SO HOW I’M USING OIDN? Is it normal or strange thing?:disappointed::open_mouth:
But I can’t using LuxCore v2.3’s OIDN😕

Edit: Is that Denoising option in Layer panel is the same with Denoising data in Passes layer? I mean Denoising Data is OIDN and Denoising panel itself is Blender default denoiser, am I right?

I just tested and it’s working for me. Generally, the viewport denoiser is very picky about the driver version. If you are on Windows 10, please take care of only allowing manual updates of your graphic card driver. Current recommended version is 436.15 for speed+stability and 445.87 for viewport denoising quality.

E-Cycles like Blender and it’s dependencies (among which OIDN) builds with SSE2 as default, base extension set. So even older CPUs than yours work (starting with Pentium 4 from 2000! :smiley: ). That said, OIDN is used only by the compositor node. The layer panel only has options related to the old denoiser (from which the denoising data comes) and OptiX denoiser.
E-Cycles AI-Denoiser also uses OIDN, so if denoising with it works, you indeed use OIDN on your Core2 :slight_smile:

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Awesome, I really like it :slight_smile:

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Hi, what should be GTX 1060 3GB performance with E-CYCLES? Can I get that smooth in real time on viewport like the GTX 980 TI on Youtube video on E-CYCLES channel? Thanks to create that version of Cycles it is INCREDIBLE!

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Hi,
I’m sure some other users could answer that, but generally, the scaling is about the same on all cards and around 2x out of the box.
From a quick look to benchmarks available online, the 1060 seems to offer around 60% of the render power of the 980Ti. So if you scale your rendered viewport window to have about 40% less pixels (scale down height and width by around 15% compared to the youtube video), it should be possible to have it as smooth.

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New builds of E-Cycles 2.83 and 2.90 are up for Windows and Linux.

  • All stability improvements from Blender as of today are in.
  • E-Cycles itself now render slightly faster too in some scenes :slight_smile:
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@bliblubli, nope, i think not so :frowning:


Is it possible to supporting with old SEE3.0?

Hi,

I had a look and indeed, even in Blender, OIDN requires SSE4.1 at least. Intel has no plan currently to add SSE2 support and iirc, all the dependencies of OIDN also use SSE4.1+, so it would most likely require a big rewrite of a lot of librairies which is out of scope of E-Cycles.

I would recommend OptiX denoising. It’s progressing regularily with driver updates. As OIDN is still better quality-wise, another possibility is to find a second hand processor with AVX. On E-Bay, you can find AVX processors with motherboard and memory for 49€ (it’s the first result from a quick search, I’m sure you can find better with a bit of research). It would also speed-up other softwares. For 170€ you get a new 2700x with 8 cores and 16 threads, may also be interesting. I hope it helps.

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New builds of E-Cycles 2.83 and 2.90 are up.

  • the Clay preset quality was improved
  • it’s UI was polished to explain the material override part ( I added a popup to explain a bit more about it until I update the doc, it will be removed for the final version if you agree :slight_smile: ).
  • also includes all the latest improvements of latest Blender.

Happy rendering!

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Hi guys, E-Cycles 2.83 benchmark is here

And I recently got 2080 Ti, so I compared it to 2080.
Except for VRAM, the 2080 seems good enough.
With NVLink support, could 2x 2080 be a better choice?

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Definitely, RTX is much more responsive and faster than previous. But as I’ve not that models I’m happy with my GTX 1060 6GB too. Modernization never stoped thats why I’m not “a beast” that running onto “future”. Just be patience. :wink:
Moreover,
Best skills and knowledgement 》》Modern PC

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Just hopped onto E-Cycles, great stuff! As an E-Cycles beginner I have a question though, maybe I’m missing something obvious.

In 2.83 RTX linux version, when I switch to clay or AO render and then back to normal, it doesn’t reload the materials, it gets stuck with plain white shaders. Is there a trick to force the switch back besides choosing different preset and setting Feature Set to “Supported”?

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Hi @kesonmis
thanks! I’m updating the documentation to explain it more in depth. For compatibility reason, I use material override with this preset, so that it can also renders as clay on a render farm with vanilla Blender. You can disable the override in the layer panel. Using another profile also takes care of this for you.

And with the graphic cards prices going up (here most 2080Ti models are now more expansive as for their launch 2 years ago!), workflow speed-up with E-Cycles makes more sens than ever :slight_smile:

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New builds of E-Cycles 2.83 and 2.90 are up.

  • focus for those new builds is high quality rendering. The presets 4 and 5 now give a really good realisme boost to your renders :slight_smile:
  • they includes all the latest improvements from upstream as usual.
  • the AI-Denoiser was also improved and gives now even crisper results with always lower sample count in many scenes!

Happy rendering!

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For REAL ARTIST and for PATIENCER waiting a few times than other nothing meant. Definetly, its on “patience” aimed point :wink: