E-Cycles - The fastest render engine for Blender. 3.2 release available now!

Just for asking. Is that OIDN 1.2 is different than developed/integrated into LuxCore v2.3x or later? I mean in LuxCore I cant using OIDN denosing instide of GPU Compute but in E-Cycles I can. Is that OIDN is different or what?
Thanks for the answers :wink: