Does the 2.8 version now have the extra feature for fast fly-through visualizations where only the camera moves or not yet?
It’s still 2.79x only. The code of 2.80 is still changing a lot and from what I know, 2.80 final will still require big changes in the way Cycles communicate with Blender, which is were this patch acts. I think it’s better to spend my time on improving Cycles. As soon as the depsgraph and it’s communication with Cycles is settled, I port the patch
CPU denoising could be doable relatively quickly, I first finish the adaptive sampling patch for June.
The discount you waited for is here. It will be the last one with 50% off.
For those who missed the Gumroadday:
- you can get 2.8x with 50% off: https://gum.co/tsTuV/7vcfa2g
- or 2.79x with 50% off: https://gum.co/SeYhy/727l0tl
until Sunday, Blendermarket version is on the way.
ah dang i literally bought it between the middle of the two 50% sales:D i should have been more patient.
I really like the updates btw. i can’t wait to see whats more coming
I can offer you the course for free if you want You can then have the first E-cycles speed-ups, dithered sobol, scrambling distance and the Intel denoiser on top of fracture modifier or mantaflow for example Plus some new modifiers, learn how to customize the UI, etc.
For the other one wanting interested, you can get learn it all with 50% off until Sunday here https://gum.co/ecycle/ywytbm3 . It works for the advanced version too which includes the Cycles part.
woah thats a really generous offer! :o
I’m gonna send you a private message!
Path tracer are slow or you want to upgrade your old graphic card but have a limited budget. With E-cycles, select a fast preset, hit render, your optimization is done. With a real time renderer, you would have to convert and tweak a lot of things, tricks would break in animation. This archviz renders in 5 seconds with your Cycles materials. 2 clicks to switch to switch to nearly real time rendering, with still higher quality while ensuring stability in your animations.
If you need more quality with a real time renderer, you will quickly hit a wall. With E-Cycles, 2 clicks to select the high quality profile and hit render, still rendering 2x faster than with vanilla Cycles using the same quality:
You can get E-cycles on the Blender Market https://www.blendermarket.com/products/e-cycles with 50% off using the code blendermarket until Sunday.
Gumroad also has the offers:
- for E-Cycles 2.8x with 50% off: https://gum.co/tsTuV/7vcfa2g or
- 2.79x with 50% off: https://gum.co/SeYhy/727l0tl
There was a big change 2 days ago in master in the way lights are handled. If you saved a file with a recent buildbots and render it in E-Cycles, it may render darker. I’m including the latest changes in E-Cycles, a new build should be available soon. As it’s a pretty big change, a lot of fixes keep coming in master to correct the bugs created by this change. So for professional work, I recommend staying on the v20190510 builds until the new light system is stable.
Purchased E-Cycles in BlenderMarket
Thank you and welcome I’ll upload an updated tutorial soon, the documentation is already updated with all the new features up to May and has everything explained, plus some tips to get the best performance. I recommend to have a look to it
I’m stuck from the start, though… I’m on KDE Neon.
- The blender executable doesn’t start from it’s unpacked folder.
- For me it’s hard to follow the instructions for installing oidn, as I’m bad with the console. Should I copy the folder “oidn-0.9.0.x86_64.linux” from the archive in to “/usr/lib/x86_64-linux-gnu/”, or the content of that folder (folders bin, doc, include, lib) directly to “/usr/lib/x86_64-linux-gnu/”? And what’s the path “/usr/local/lib” used for, exactly?
- Could you show a screenshot of how the file’s “/etc/ld.so.conf” content should look like after adding the reqired path?
I’m using krusader in root mode for all this…
Thanks in advance
Purchased 2.79 and 2.8 on Blender Market! Faster than my Octane/Blender GPU network setup, just incredibly fast. great work!
just unpack the lib folder and copy all the files from there to /usr/lib/x86_64-linux-gnu/
there is no modifications of the conf to do in this case normally.
Each distribution has it’s own structure for libs, so ensure /usr/lib/x86_64-linux-gnu/ already has some .so files, it’s a good sign the path is used for searching libs.
Please let me know if that helps.
Welcome on E-cycles, I’m happy to here that I indeed have several Octane user who switched to E-Cycles for the better integration and the faster pre-processing time.
Purchased on Blender Market!
In my case (animation, custom scene, tons of alphas, grass and glass) it is 1.5x faster. I guess the grass system is making it really hard for E-Cycles.
Master 2.79 -> 40:00 minutes
E-Cycles -> 27:02 minutes
I appreciate this thing more than the entire Blender 2.8 update. Thanks!
Note: I had a problem with Blender crashing due to CUDA error (line 1713) but changing the TDR registry value has solved it.
this change of lights maybe a pain in the ass, but it was needed to make eevee and cycles one render now it’s real fun to work in blender.
Bought it 2 days ago on BlenderMarket just before having to submit some images to a client. My render times dropped from 30-90min to 6-12min on a custom scene without knowing anything about e-cycles beforehand. Great job, man. Thank you very much.
Thanks for replying so quickly. I’m in a hurry, going on a trip. Will try it in a few days when I get back and let u know, of course
But there’s no E-Cyles 2.79b (official build patched) nor other based on daily master 2.79 Stable (monthly sub or one off build). What gives? Will you ever care to build or offer one?