Hi,
For my game I have planned to have for each new game start a different gameplay.
So how to achieve that:
All of my game objects have a unique ID which are stored in a class with its position and rotation.
So I will add more to the class.
So know comes my random selection:
def createIds(all_ID):
for i in range(0, 101):
all_ID.append(i)
#print (all_ID, 'all_ID')
else:
pass
return all_ID
if Sens.positive:
all_IDs = createIds(all_ID)
randomObjIds = random.sample(all_IDs, 20) # Choose 20 elements
print (randomObjIds)
So I will add only the object which are in the randomObjIds list.
What do you think? Would that be a good idea to do it this way or do you have a better idea?
Thanks in advance