I want to unwrap an earth texture around a UVsphere in cycle ! There is only 2 options : box and flat and no sphere optionsAny way to do that. .i’ve tried uv unwrapping it using spherical project but didnt helped
There are good tutorials on this issue all over the place.
This should be in “Support”–>“Materials and Textures”.
Hi, the trick is to delete the pole vertices and extrude the second loop to the pole but don´t close it.
You can unwrap with Follow active quads easy. Use latlong (Equirectangular) textures.
Moved from “General Forums > Blender and CG Discussions” to “Support > Materials and Textures”
@JoHal, nice, much easier. :eyebrowlift: