I have created a VERY simple model… A sphere. BUT! This is no ordinary sphere, for the material is set up with all the textures available here! That’s right… Cloud map, bump map, specular map, everything…
Also, I tried my hardest to make it as photorealistic as possible. Atmospheric effects using ramp shaders and nodes, stars in the background (although, these are not so realistic considering true photographs from space don’t show many stars), and other nice touches.
So, go ahead. Comment, critique, and do whatever you want. I love criticism… If you see anything not realistic, tell me! Show me in my face what I did wrong. Otherwise, I’ll never know to fix it.
With no further ado, here is the rendered image:
And, the .blend:
Earth.blend (107 KB)
Put the texture files from the link in my first paragraph into a ‘textures’ folder, the textures folder held in the same folder as the .blend. So, in the folder you download it to you will see:
textures being a folder with the images from that website.
And, enjoy! And comment!