I’ve spent ages tweaking the Earth to produce a photo-realistic version.

Any comments on how to improve?

Any comments on how to improve?

Make it spin?


And add stars. Make more of the shaded part of the Earth.

Cheers for the comments Gspin and SpaceC! I’ve tried making a volumetric shader before that didn’t work very well, possibly like you mentioned in your post because I was using the absorbtion node. This atmosphere is all done in compositing, and yeah stars shouldn’t be visible.:eyebrowlift2: