I’ve spent ages tweaking the Earth to produce a photo-realistic version.
Any comments on how to improve?
I’ve spent ages tweaking the Earth to produce a photo-realistic version.
Any comments on how to improve?
Make it spin?
:spin:
And add stars. Make more of the shaded part of the Earth.
Cheers for the comments Gspin and SpaceC! I’ve tried making a volumetric shader before that didn’t work very well, possibly like you mentioned in your post because I was using the absorbtion node. This atmosphere is all done in compositing, and yeah stars shouldn’t be visible.:eyebrowlift2: