I don’t know why I can’t find a simple answer on where these controls are… maybe I’m searching for the wrong thing, or maybe I just suck at Google?
Basically, I have a character walk cycle and I need to change the curve on the first and final keyframes of my animation so that it doesn’t come to a gradual rest when the cycle repeats. I remember in 3ds Max there were simple Ease-in/Ease-out type presets to control the curves on each keyframe. Does Blender have something similar to this?
I don’t think there’s such a tool in Blender (yet). Handle tweaking one key at a time is the only way to adjust ease in/out (I think so anyway). But there’s a fast way to do what you want (no easing). Change those keys to vector handles.
Check the key menu in dopesheet or graph editor, or shortcut key-V for Handle Type menu popup.
If you want to change the handle type on all keys in a frame key-K with a key selected or Ctrl-K to select all keys on the present frame.
This is something you do in the graph editor. It requires a small bit of animation knowledge. If you need details please post back with questions or check a video online for explanation of ease in and out.