Easier Way to File Merge?

Sorry to say this, but I think file merging in Blender is a pain in the neck. If I have a character setup I want to bring into another file, I ususally have to go through pages upon pages of Libraries just to bring him or her in. It’s especially bad if I have a complex Bone assembly.
Am I just not doing something right here, or what? I don’t especially like having to look through a tonna libraries for one thing.

Thanks in advance!

For complex arrangements I just import the entire scene and then just link/copy stuff between scenes.

GreyBeard

Are your referring to the “Append” feature?

Am I just not doing something right here, or what?

If you want to Append an Object you goto the Object lib, a Scene, goto the Scene lib. All the rest are Data that get Appended to the relevant DataBlocks. What could be easier?

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What could be easier?

You can’t import assemblies of things. For this we would need to be able to import a hierarchy. Right now if you have a base object and import it the children of that object have to be imported seperately. Same thing with constraints/rigs etc.

GreyBeard