Here are my new materials
The left material:
And the right one:
That is so epic egg paintings itâs unbelievable.
Pretty much used this as an excuse to play with all the shaders I donât usually play with only did 3 eggs in the end as head was hurting thinking about them!
Enjoy! All procedural. @Lars I borrowed your eggcellent egg studio and a few eggs, I hope you donât mind!
Blend file is here, materials are what they are there may be a few dead nodes in the materials that donât do anything or are turned off from where I was playing about setting them up. canât guarantee everything is a good example of how to do stuff, I just played until it looked how I wanted but did the maths on stuff like the scaling on the SSS nodes etc. so should be good if I did it correct. Any questions let me know and Iâll let you know what I was thinking when I set it up if I can remember noodle soup as well I should really get in the habit of grouping stuff more!
someone use cellfracture and wreck the eggs xD
Thatâs a good one.
How do you use that?
The texture on âToy Giraffeâ looks so soft
LSM
Truly amazing textures. I also think you have balanced the colors scheme very well
You earned the title âBlender Eggheadâ by far (applaus!)
LSM
@Trirop
Lyapunov functions look great. Are you willing to share/show the script?
Agree on used color schemes - simple, very natural harmony.
Thanks.
Theyâre all great, but IMO this plain silver one is the best one yet for sheer elegance.
Thank you everybody for the nice words!
Step 1) In the blender text editor klick on âTemplatesâ -> âOpen Shading Languageâ -> âLyapunov Textureâ
Step 2) Then add a script node in your material-node setup
Step 3) Select âInternalâ and choose your script template you just made
Step 4) Click on âScript Node Updateâ in the text editor
Step 5) Share your results
(ps: you need to turn on open shading language by setting your render device to CPU and by ticking the box under the selection menu; if it does not work -> Google is your friend )
Have a good day
Greetings from Germany.
Happy Easter everyone!
Hereby my latest contribution. It has been great to see all the entries to this challenge. I certainly picked a trick or two on the way.
Please have a look in the .blend file and throw a comment if you like to. Regarding âSunriseâ I was struggling for a long time to make 12 point stars (6 long + 6 short) but I didnât manage to. Anyone care to give it a try and share the outcome?
Hope you all had fun :yes:
So long!
LSM
Easter egg.blend (3.62 MB)
yes, MORE TUTORIALS FOR NOOBS!
What would you like to learn? What are you having problems with?
Thanks,
Douglas E Knapp
animated : http://gfycat.com/DecisiveWellgroomedAmericangoldfinch
The node setup is a bit of a mess: