Easy Camera

I’m trying to make a game, and I’m just wondering if there is a script or logic brick setup so that I can basically do a freecam movement when/if I want to. For example, the cam is parented to the object (a spaceship), and if the ship rotates/turns, then the camera will jerkily follow.

I don’t want this jerkiness that comes along with the parenting of an object and the camera, so I’m just asking to see if there’s a script/ logic setup to eliminate this. thanks

Have a look for ‘slow parenting.’ It helps smooth jerkyness. It’s under relationship extras.

Alternatively you can use the camera actuator. It tries to keep the object at a certain area to the target.

Unfortunately it is a bit too restrictive and (as usual has no collision prevention).