I wonder if anyone can help please.
The question is two part.
As part of a sci-fi turbine/engine, I’m am trying to open and close the forward points of this object, without them changing shape, or increasing/decreasing in size. While the back of the object is stationary.
Is there a way to lock certain faces so they dont alter size/shape etc?
I would then like each “spoke” to (again) open and close in an erratic random mode, like shaking with the heat from the jet thruster of the engine it will be attached to.
Is there a way to achieve this without having to manually setting each spoke in a position, applying a keyframe, rinse and repeat?.
Which will only result in the same pattern happening as the animation ends and starts again.
Appreciate any help.